Venturing Into VR
What can I say about Virtual Reality that hasn’t already been said? It’s incredible and new and to me - scary. There’s a lot to learn.
However, it’s not all serious. Now, you don’t have to just look at a flamingo. You can BE a flamingo (I’m the tall one). Nyla and I visited Digi Playspace at the TIFF Lightbox, and even though its target demographic is a fraction of our age, we had a blast. We weren’t the only ones jumping hopscotch to play a tune and we were not the only adults to color in a fish drawing to have it scanned so it can swim in front of us on a digital screen. VR/AR is amazing because all it needs is a crazy idea. Brilliant minds coupled with brilliant technology. Its newness takes away its pretentiousness. There is no industry standard yet. There is no “right” way to do things; there aren’t patterns or traditions. Because the medium itself is emerging, even coming into it at this point isn’t a death sentence. What’s important is the drive to learn and to create.
It’s an immersive experience that takes away borders. It’s a new world growing seemingly every day. I’m lucky to jump in with Nyla, who’s been in VR since the beginning. I’m still watching over her shoulder, listening more than I speak, trying to figure out how VR actually happens. The world of film is familiar, but VR? Stay tuned for my findings.